Online code nearing completion

The in-game code for playing online (or in a network) is nearing it's completion.
It will still be awhile before I release this as a new demo however. The interface for lobbies is pretty much non-existent as of now (have to do everything with a command-line atm). Also I'd like to make a little "Automatic Match Making"-button first that will group players into a single lobby to play.
I am however interested if you want me to help me do some tests with 4 or more players in a online game.
Hope I can finish this soon.
PS: Also still looking for a way to host the server somewhere (requires windows for now).