multi-player

Bugfix: Job Select

The job select wasn't working as intended when playing local multi-player.
This and a few other minor bugs have been fixed since this morning's update

Changes to Multi-Player

In today's patch (download from in-game), I've tweaked the joystick controls a bit, to allow local multi-player starting from 1 joystick connected. In this case, the keyboard will control Player1, and Joystick1 to control Player2 and so on. Also every "unused" joystick will also control Player1. Basically, if you have two joysticks connected, you can either play with 3 people use keyboard + 2 joysticks, or 2 people using joysticks.

Added job-select to local multi-player

Instead of simply copying Player1's Skill-Tree, other players will now be able to select their Job/Class at the start of a game.
Only jobs that Player1 has unlocked can be selected.
I also tweaked the layout a bit for when you play with 4 players.

Use the in-game "check for updates" to get this patch installed on your game.

Added local multi-player test to the download

Multi-Player Menu Entry

I'm happy to announce that local multi-player test version is currently available as demo.
Current limitations are:

- Maximum number of players equals the number of gamepads connected (it won't show up in the menu if you only have 1 connected)

- Local Multi-Player modes are currently limited to a maximum of 4 players ( and the layout looks terrible when you do ^.^ )

- All "Guest Players" will have the same job and skills as Player 1 (will add a selector or randomizer for this later)

Subscribe to RSS - multi-player